> ## Documentation Index
> Fetch the complete documentation index at: https://docs.nodi3d.com/llms.txt
> Use this file to discover all available pages before exploring further.

# HeightMapConfig

> Height Map Config node: Settings (image, amplitude, scale, offset) for height map nodes. Texture › Analysis node in Nodi, with its inputs, outputs and properties.

Settings (image, amplitude, scale, offset) for height map nodes.

**Category**: [Texture](https://docs.nodi3d.com/nodi-editor/nodes.md#texture) › Analysis\
**Shown in the node menu as**: Height Map Config

## Inputs

| Input | Type |
| - | - |
| texture (height map, red channel) | `Texture` |
| amplitude (world units) | `Number` |
| uv scale | `Vector` |
| uv offset | `Vector` |

## Outputs

| Output | Type |
| - | - |
| height map config | `Config` |

## Properties

Properties are set in the Inspector and are used when the matching input is not connected.

| Property | Type |
| - | - |
| amplitude | `Number` |
| uv scale | `Vector2d` |
| uv offset | `Vector2d` |

## Related nodes

Other nodes in Texture › Analysis:

* [DeconstructTexture](https://docs.nodi3d.com/node/deconstruct-texture.md): Get a texture's width and height.
* [SampleTexture](https://docs.nodi3d.com/node/sample-texture.md): Read the color at a point in a texture.


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