Shown in the node menu as: Face Normals
Inputs
Outputs
Related nodes
Other nodes in Mesh › Analysis:- DeconstructFace: Deconstruct a face into its three vertices.
- DeconstructMesh: Deconstruct a mesh into its vertices, faces, and normals.
- Manifold: Check if a mesh is 2-manifold.
- MeshCurvature: Approximate per-vertex curvature on a mesh. When
integratedis true, returns the curvature integrated over the local vertex area (angle defect in radians for Gaussian). - MeshEdges: Extract edges from a mesh and categorize by valence (number of adjacent faces).
- MeshOverhang: Extract downward-facing (overhang) faces of a mesh relative to a build direction, excluding faces resting on the build plate (the lowest point, or a plate plane).
- MeshSelfIntersections: Detect self-intersecting faces of a mesh.
- MeshThickness: Extract the faces of a mesh whose wall is thinner than a minimum thickness, measured by casting rays inward along the face normals.