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Extract face normals. Category: Mesh › Analysis
Shown in the node menu as: Face Normals

Inputs

Outputs

Other nodes in Mesh › Analysis:
  • DeconstructFace: Deconstruct a face into its three vertices.
  • DeconstructMesh: Deconstruct a mesh into its vertices, faces, and normals.
  • Manifold: Check if a mesh is 2-manifold.
  • MeshCurvature: Approximate per-vertex curvature on a mesh. When integrated is true, returns the curvature integrated over the local vertex area (angle defect in radians for Gaussian).
  • MeshEdges: Extract edges from a mesh and categorize by valence (number of adjacent faces).
  • MeshOverhang: Extract downward-facing (overhang) faces of a mesh relative to a build direction, excluding faces resting on the build plate (the lowest point, or a plate plane).
  • MeshSelfIntersections: Detect self-intersecting faces of a mesh.
  • MeshThickness: Extract the faces of a mesh whose wall is thinner than a minimum thickness, measured by casting rays inward along the face normals.