Shown in the node menu as: Mesh Dual
Inputs
Outputs
Properties
Properties are set in the Inspector and are used when the matching input is not connected.Related nodes
Other nodes in Mesh › Utils:- FlipMesh: Flip a mesh.
- JoinMesh: Join meshes into a single mesh.
- MeshBrep: Create a mesh from a brep, surface or box.
- MeshDeform: Deform a mesh by a 3-component displacement field.
- MeshHeightMap: Add height-map bumps to a mesh’s surface.
- MeshQuality: Create mesh tessellation quality settings.
- MeshRemoveSmallShells: Remove small disconnected shells from a mesh.
- MeshSplitPlane: Split a mesh into two parts using a plane.
- MeshSurface: Create a mesh from a surface.
- MeshVertexColors: Attach a per-vertex color list to a mesh.
- MinimalSurfaceFlow: Evolve a mesh toward a minimal surface with conformalized mean curvature flow.
- QuadMeshToBrep: Convert a quad mesh into a CAD B-rep.
- QuadRemesh: Retopologize a triangle mesh into quads.
- ReduceMesh: Reduce mesh triangle count while preserving shape.
- SmoothMesh: Smooth a mesh using mean curvature flow.
- Triangulate: Convert a quad mesh into a triangle mesh.
- UnweldVertices: Unweld vertices of a mesh.
- WeldVertices: Weld vertices of a mesh.