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Remove small disconnected shells from a mesh. Category: Mesh › Utils
Shown in the node menu as: Mesh Remove Small Shells

Inputs

Outputs

Properties

Properties are set in the Inspector and are used when the matching input is not connected. Other nodes in Mesh › Utils:
  • FlipMesh: Flip a mesh.
  • JoinMesh: Join meshes into a single mesh.
  • MeshBrep: Create a mesh from a brep, surface or box.
  • MeshDeform: Deform a mesh by a 3-component displacement field.
  • MeshDual: Compute the dual cell outlines of a mesh: one closed polyline per input vertex through the centroids of its surrounding faces.
  • MeshHeightMap: Add height-map bumps to a mesh’s surface.
  • MeshQuality: Create mesh tessellation quality settings.
  • MeshSplitPlane: Split a mesh into two parts using a plane.
  • MeshSurface: Create a mesh from a surface.
  • MeshVertexColors: Attach a per-vertex color list to a mesh.
  • MinimalSurfaceFlow: Evolve a mesh toward a minimal surface with conformalized mean curvature flow.
  • QuadMeshToBrep: Convert a quad mesh into a CAD B-rep.
  • QuadRemesh: Retopologize a triangle mesh into quads.
  • ReduceMesh: Reduce mesh triangle count while preserving shape.
  • SmoothMesh: Smooth a mesh using mean curvature flow.
  • Triangulate: Convert a quad mesh into a triangle mesh.
  • UnweldVertices: Unweld vertices of a mesh.
  • WeldVertices: Weld vertices of a mesh.